Sebastiaan de With’s beautiful UI design for the doubleTwist app, running on Android. De With says he “sure as hell wasn’t going to use an entirely new platform … just to ape another”, however there’s surely a small debt of gratitude due here, particularly in the player interface itself, to Apple’s recent work on the QuickTime player. Regardless, I dig it.

![Production artwork from Spaces of Play’s forthcoming iPhone game Spirits. Team member Andreas Zecher:
The game [borrows] some basic gameplay mechanics from Lemmings-style games, but has a very different graphical style and atmosphere. Players can manipulate the wind in the game world and guide the spirits towards the exit of each level using four different actions: Blow wind, suck in wind, dig tunnels and build bridges.](http://25.media.tumblr.com/tumblr_l0soj5VJ2V1qz6jndo1_400.jpg)





